<- Back
Comments (165)
- mihaelI just released Swift Stream IDE v1.17.0, which now supports full native Android app development entirely in Swift. You can build apps without touching XML, Java, or Kotlin.Under the hood, projects are powered by SwifDroid, a framework I built that handles the Android application lifecycle, activities, fragments, and UI widgets (Android, AndroidX, Material, Flexbox) while automatically managing Gradle dependencies. The IDE compiles Swift, generates a full Android project ready for Android Studio.This is the first public release. Both tooling and framework are open-source and MIT-licensed.
- pjmlpKind of, because this always has to go via JNI in the end, given that 80% of the API surface is only exposed via Java.These efforts are always to celebrate, however they always end up with leaky abstractions.Just like on the other way around one needs to be aware of Objective-C for success, or .NET/COM on Windows.
- dave_sidUsing a common language between platforms, whether it’s Swift or Kotlin always sounds great on the surface but I don’t think adds the expected efficiencies when it comes to the crunch. I expect teams would always still end up with two codebases, with enough differences and workarounds to make it that you might as well just enjoy using Kotlin or Swift as you need to. Knowing two languages isn’t all that bad. Most developers learn many languages during their careers and switch between them without a thought. Just my opinion tho, I’m sure this is a good project.
- aprilnyaI wonder how this compares to Skip[1]? This seems to be focused entirely on Android, as opposed not making existing iOS SwiftUI code work on Android. I assume that might lead to better apps but any practical examples?[1] https://skip.tools/
- wiseowiseThat you don't have to touch Android Studio/Intellij is already a huge improvement. Awesome job.
- z3t4Why is mobile development so shitty compared to PC? Why cant you make an hello world in asm for a mobile device?
- vivzkestrelBeen out of android stuff for a while, can someone kindly elaborate here- best way of making apps last i checked was swift for ios and java for android- i read somewhere java got replaced with something called kotlin- then i heard they added something called flutter that works on both android and ios- react native / "web browser based" was already a form of dev i think which was considered the most non performant solution out thereIs this swift on android another layer like the above ones? the most performant layer is always native right?
- wahnfriedenSomehow I never heard of this. How does this compare with SwiftCrossUI? Skip is also very compelling (as it runs actual SwiftUI natively as Swift and translates it to Compose).I see - compared with SwiftCrossUI and Skip, this is SwiftUI-like but only for Android. The other two allow you to write SwiftUI or SwiftUI-like, and run on both Apple platforms + Android (or elsewhere).
- fuomag9The cookie consent definitely feels not legal in europe
- thedumbnameHow to make a HTTP call and parse JSON response idiomatically?
- tonyhart7it is time to ditch flutter/react native for these type of technology (kmp,swiftdroid) ????
- maximgeorge[dead]
- outreachCSOAI[flagged]
- CSOAI_Official[flagged]
- agentifyshReally bizarre to see all the dogpiling on Flutter/Dart, it's fine. Google isn't giving up on it and we aren't going to suddenly switch to something else. In fact I have no desire to use React Native which the community seems to always point to Expo, a paid tool with metered usage.My only gripe is that there is no 3D game engine for Flutter, again Dart is great, lots of solid packages like GetX just make the overall development progress as advertised.People also sleep on the fact that Flutter can do web application and target all 3 desktops and this shit is all free without needing a 3rd party tool like Expo because the RN core experience is lacking and you need to depend on another vendor.
- mvkelJust in time, right when Apple is quietly abandoning it
- vanillaxWhat is the point of this. just use flutter or react native.
- websiteapijeez so many ways to do things -react native flutter ionicand now swift.it seems dart + flutter still is the only way to do all targets (cli/web/iOS/android/desktop) though. react native being very close (albeit needs electron).it surprises me that this hasn't been perfected. surely some big company would look at their balance sheet and see it's worth it even if you take a 10% performance hit on each platform, assuming you can share 90% of the code.does swift have a good web story or is wasm the main way? desktop?