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Comments (27)
- ggmF.A.Q Q: buT cAN iT rUn dOOm? A: It can't really "run" anything, its a number. Q: Is it fast? A: Define "fast". If you mean "faster than copying Euclid by hand", then yes, dramatically. Q: Why did you make this? A: I wanted arbitrary precision arithmetic, but I also wanted to feel something. I can relate. Expecially the 3rd one.
- rablackburnFantastic comedic writing (and project, of course). It had me guffawing.To add my own "most relatable" quote to this thread:> As always, please save any important work before running anything I ever write.:')But really I just want to add to the cacophony of appreciation in this thread :)0x0mer, I hope you feel the love from this reaction and can bask in that warm inner glow for years to come.
- tingletechCool. I just learned of compass and straight edge calculations from this video on doubling a cube https://www.youtube.com/watch?v=96LbF8nn05c from Ben Syversen's channel a couple of months ago
- 0x0merThanks for posting, means a lot! :) I'd be happy to know how you stumbled upon it
- george_maxHaha, cool project and README!
- nmalekiI am really curious how this compares to https://github.com/rubenvannieuwpoort/reals
- danilorThis is so nice!!I'm wondering how hard would it be to extend it to include the whole game state plus all the ROM into the plane at the same time, and have it compute the next step from that!
- flirWell that's just lovely.
- mtsolitaryTried to use it to solve a quintic equation and it didn’t work :(
- ko2026Coolest thing I've seen in a while Well done!
- measurablefuncNice job but I'd like to see it implemented w/ polynomial rings & quotients.
- random_duckI have no idea what is going on here...
- brcmthrowawayWas Claude used?
- typonLike an oasis in a desert of LLM slop. Thanks I enjoyed this README
- user3939382Why is GitHub asking me for a login to view a public repo link? What is this LinkedIn now?
- anonundefined
- shablulman[dead]
- tsoukiory[flagged]