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Comments (11)

  • jxndbdbd
    Interesting project! I have not looked to closely at the source so forgive me for asking- Are you doing a source to source or byte code to source transformation? - How are you beating lua performance, since the naive implementation of a dynamic language would require tons of tables with pointer chasing
  • valorzard
    Does the backend output c++20? If so, why? I’m curious what specific features you guys are using from c++20.Have c++20 coroutines been useful at all?
  • corysama
    Anyone know if there’s still a community around https://github.com/snabbco/snabb ? This seems like something they would appreciate.Besides that, first use case that comes to mind is that gamedev likes Lua but iOS does not like LuaJit in JIT mode.
  • sitkack
    Neat, did you take any inspiration from Shedskin? It is a Python to C++ compiler.The perf numbers look decent. What optimizations are you the most proud of?Do you have plans for eval? what would stop you from supporting eval?
  • arikrahman
    Interesting, will be pairing this with my Funnel setup and see how it goes.