Need help?
<- Back

Comments (111)

  • sarreph
    I was only thinking about Flight Control[0] the other day and how I wish there were more modern takes on it! There was Mini Metro[1], but that was released over a decade ago.--[0] - https://en.wikipedia.org/wiki/Flight_Control[1] - https://en.wikipedia.org/wiki/Mini_Metro_(video_game)
  • thanzex
    This was really fun to play with, I have a few suggestions: - As the airspace gets more congested, it becomes difficult to click the airplanes as you can also grab an existing path, messing everything up.- The big stats table on the top left completely obscures a good portion of the map, making it harder than necessary. A togglable or semi-transparent option would be nice.-The possibility of zooming or moving around could be nice
  • rob74
    Nice! But whatever happened to "Show HN"? I see more and more people posting their own projects here (which is completely ok!) but avoiding (or unaware of?) the "Show" option.About the game (sorry, sim) itself: it was really fun once I realized that I have to drag the airplanes to the runway threshold matching their color. You can draw a straight line from the plane to the runway, and it will land even if it has to do an instant ~360° turn directly before touching down, which is a liiiitle bit unrealistic :) Also, while landing the planes just float with constant speed right until the end of the runway and then taxi away. A nicer animation would be if they would touch down somewhere in the middle of the runway and then decelerate gradually before taxiing away. Same in reverse for take-offs.
  • verelo
    pretty nice, the click targets are a bit awkward but otherwise really fun!
  • wjdp
    Took me far too long to work how to get a plane to land, was drawing lines along the runway rather than dropping them on the coloured spot at the end and they were overflying. Was thinking the paths weren't straight enough, once I figured it out was quite funny to find the planes can do 180° turns mid air to land.
  • V__
    When playing for the first time, a simple pop up tutorial would be nice, explaining what to do. Figuring out how to land and how to drag the planes takes a second, but it is fine. However, I still haven't figured out what to do with starting planes? I can't change their route, so how do I prevent two starting planes from crashing?Edit: I would also add some “crash margin” around the border of the screen. A plane coming from the top right corner and crashing into a plane leaving just to the right of the top right corner is frustrating.
  • keito
    This is super fun! Really gets your heart rate going. I tried various tactics borrowed from actual ATC/tower techniques (drawing common approach paths; throwing in some 360 degree turns) but it never seemed to be enough as the traffic picked up :P I'm curious if anyone figured out any good strategies.
  • 2143
    Long ago I played this game called Airport Mania.In it you’re an ATC. There’s like 10 stages (airports), with several levels in each stage in increasing difficulty. There are different capabilities to add to the airport (such as de-icing, defogging, upgraded terminals, upgraded fuel pumps, layover spaces, additional runways etc). Different types of planes had different patience levels (for example, Concordes needed quick service) etc. Very sophisticated. It was fun.About 5 years ago a slightly watered down version of it was available on Android. I think it’s gone now. Even as an adult I found it engaging. It may look childish in the screenshots but it’s really fun.It’s the only game I have bought online. They sent me the CD from Portland Oregon to my home on the opposite side of the Earth.https://en.wikipedia.org/wiki/Airport_Mania:_First_Flight
  • paxys
    Not enough of you played Flight Control in 2008 and it shows.
  • bakies
    Think it needs just a little zoom out on my phone but had a fun time. Both my games ended off screen
  • SamBam
    Should the leader board be cleared of the folks with 10,000 landings in 1 second?It looks like the true leader right now is 90 landings in 7:29.
  • socalgal2
    Reminds me of C64 Kennedy Approach. Of course Kennedy Approach is 10x more stressful as you need to stack the planes at VOR towers and designate their elevation.
  • haunter
  • fransje26
    Great little game! Thanks for sharing!Just two little niggles:- I feel like I should be able to fly over a runway without crashing in a landing/taking-off airplane. The vertical separation would allow for that.- It would be nice to have an (optional?) zoom-out level, to have a bit more space for routing.But a lovely little game, thanks again.
  • ivraatiems
    Play this for a few minutes and you start to realize why sequencing and published flight paths are so important!Really fun, thank you!
  • przemub
    I love the airport style, bilingual interface. One of my favourite parts of flying is getting to see different combinations of languages on the signs!
  • dariush624
    Super fun! Gets very complicated with congestion, good work!!
  • jmkni
    Fun little gameHowever I notice people have realized they can set their own score with an HTTP request (I mean, it's Hacker News), maybe put in some sort of mitigation?
  • Rotundo
  • DevDesmond
    High Score: 81 Succesful Landings in 6:53!Video here so you can copy my sweet strats: https://youtu.be/7f1WgnAqckkI'd love to watch a professional SC: Brood War player give this a try.
  • exDM69
    Absolutely delightful, just played a few rounds.I really love ATC games and the "draw it by hand" aspect makes this kinda funny. Maybe I need to try with a real mouse, kinda slow on a trackpad. For a more serious entrant in this genre (with speeds, altitudes and radio navigation), check out Endless ATC on Steam.I landed some 40 flights and made it near the top of the leaderboard.The scoreboard is taking too much screen space and occluding the planes, would be better to have scores at the top or bottom.
  • koko443
    The appeal of ATC-style games is that the entire difficulty curve comes from one mechanic: you're never doing anything hard, you're just doing too many easy things at once. Flight Control nailed that on touch screens. Curious how this one handles the difficulty ramp — more planes, faster planes, or tighter airspace?
  • SamBam
    Very fun. Got a few minutes in. Is there a strategy for avoiding hitting the planes driving slowly across the runway for takeoff? It seems very hard to also pay attention to them when they have so little lead time.
  • cebert
    When I was growing up, there were two airport simulator games that were pretty fun to play. One of them I remember playing on my Sega Genesis.
  • mrkpdl
    I still miss flight control, seems wrong that such an important early iPhone OS game is just… gone.
  • axelb152
    I think the landing box could be a bit easier to hit
  • heresalexandria
    This is super fun! Could be neat to add keyboard controls for auto routing (i.e. select plane number n and auto route it to strip x or have it fly a go-around to wait). Would also be sick if you added models of real world airports to play.That said I love this as is and will definitely be playing & sharing it.
  • consumer451
    Very fun. My only gripe is that you should be able to overfly taxiing aircraft, without crashing.
  • Avio223
    Very satisfying to play! I made airpordle.com a bit ago when the dle craze happened, where the goal is to guess the airport you are controlling and the ATC score you get allows you to buy hints. https://airpordle.com
  • tantalor
    Losing because some collision off screen seems a bit unfair.
  • westcoast49
    I got a slight flashback to Blue Max, just because of the graphics.
  • tantalor
    Nice homage to Flight Control (2009)
  • WhyComboNadir
    It's surprisingly fun! You've inspired me to finish something aviation related I'm working on and post it soon. Cheers.
  • mattimatti
    Fun to play, I like it puts a close by airport on the high-score board.
  • schnebbau
    This is cool. What is it built with?
  • harvie
    Imagine modified version of this game having local AI voice recognition and you would have to give instructions to the air traffic over "radio" using callsigns and everything. Just like the real tower.
  • _zendar_
    Just playing right now inside airport waiting for a delayed flight, such an irony
  • danfunk
    Perfect kind of intuitive. It was a joy to figure it out, and just "learn by doing".
  • AlfredBarnes
    Fun how quickly i developed my own rules.Yellow planes always get rerouted this way.Put red in this circle to stay out of the way.Thank you for sharing and thank you maker for makign!
  • tallanvor
    Just a green background and some text on Firefox.
  • tonic_note
    the hitbox on the landing strip is kinda odd, not sure why sometimes my planes don't enter into the landing state when entering the runway
  • pir8life4me
    Fun. But the ATC has a different UI I think?
  • ignaciovdk
    Very cool
  • ignaciovdk
    Very cool!
  • murzynalbinos
    This is nice. And yeah, I've crashed after 33 sec ;)
  • TechSquidTV
    Both me and my friend have been racing eachother to create airport simulators. Wildly on-topic for me.
  • pjmlp
    Even if simple, it is quite appealing and fun, spend quite a while playing it.
  • Khira_Moss
    The real simulator feature is discovering how quickly one delayed plane becomes everyone’s problem.
  • gus_massa
    Nice and fun, but I'd like that the fame enforces a minimal turning radius.
  • vlovich123
    The touch controls, at least on iOS, leave a lot to be desired.
  • Aardwolf
    4 successful landings before disaster struck, not a bad first day as ATC
  • mannycalavera
    this is awesome, thank you for making this. Such a neat little package - I love that there are no instructions. And the graphics are so simple and neat
  • grwthckrmstr
    Brought back fun memories! Thank you
  • dssagar93
    This is addictive. Enjoyed it thoroughly
  • yangosoft
    Add some color blind option, please.I cannot distinguish the two reds/browns/greens or whatever hehe.
  • anon
    undefined
  • arsenkk
    very sticky game, love it! my record is 18 landings
  • opentestudox
    Is this based on WebAssembly?
  • anon
    undefined
  • Erenay09
    the graphics reminded me OpenTTD
  • mrcwinn
    Nice work!
  • kbcool
    I'm kind of disappointed that this isn't a simulator for managing what happens inside the airport rather than ATC.I'm also unsure why I feel that way as it sounds like a nightmare
  • tdubey
    Open up https://www.liveatc.net/ in another tab and you have a complete experience. Really fun!
  • anon
    undefined
  • JKCalhoun
    Cool. But, yeah, no, too stressful.Give me a relaxing game. (I'm getting old.)
  • WillowWithAWand
    Now I see why ATC is such a stressful job!
  • jsabess24
    Sweet
  • Wilson2000
    [dead]
  • nicechianti
    [dead]
  • Unified-Mentor
    [dead]
  • advisedwang
    The departures kind of subtract from the "flow state" feeling you get when lining things up. Sure, that's an additional challenge, but it's not that fun.