<- Back
Comments (10)
- tekacsFor anyone who – like me – was hoping for a video to see what it looks like:https://youtu.be/h2V8YyfKCVs?t=4421
- PcChipwhat is it about raytraced animation that makes it more expensive to update the BVH mesh vertices every frame, compared to old-school bone animation where you send the info to the vertex shader every frame?
- JaRailCool technique!