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- fxtentacleWatching the video, 11:37 [1] made me feel very uneasy about the validity of those results. CMA-ES optimization times in seconds? That only works if you do no physics, no collision checks, no trajectory roll-outs. (Otherwise you're looking at 300+ iterations with 2000+ lanes each with 1000+ physics steps each, so millions to billions of simulation steps.)And that really makes me wonder, if 30 tokens for a robot can be so expressive that they replace 600 mio simulation steps?Or the alternative would be that they just assume that the given trajectory is equally optimal for each robot, which to me seems like a HUUUUGE assumption. But if that's the case, then the results of this technique would be highly misleading, as they would tell you the robot is excellent for 1 example movement, while you wouldn't know that a tiny change to your example movement might make the situation much better overall with a different robot.[1] https://youtu.be/TTyjvPVFbNw?si=gU8zTfUyXVIMyvyp&t=697
- pk-protect-aiAmazing job guys. You've just created a base for robotic auto-evolution.Now we need a model with a sole purpose of improving itself (procreation) and it's mobile platform. For the later this framework can be used. We need another model which will then do full CAD spec for each iteration and small automated factory which will implement this all in hardware ...
- deepnlp-contact[dead]
- esjeonI think this kind of automated design process can un-hype humanoids. The point of humanoid robots is one-size-fits-all -- a generalist can readily fit into various scenarios. However, if custom designs are cheap and optimized, there's no reason to stick to inefficient generalist designs.