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Comments (41)

  • ntstatusquo
    You can get a sub 20kb executable with C in MSVC and no weird tricks, i.e. just setting a particular combination of compiler/linker flags, like /NODEFAULTIB, /MERGE, /FILEALIGN:512 etc. Small enough that it's basically nothing, downloads in a couple of seconds over 56k dialup, and you get to use normal tooling. This is the compromise that makes the most sense to me, for products you're actually shipping. If you want to try out the nocrt approach, honestly the LLMs do a fine job of writing you some replacements for the parts of the crt that you likely want i.e. memcpy/memcmp/strlen helpers, with x64/arm64 SIMD and all.Set /HEAP:4096,4096 and /STACK:65536,4096, write yourself a simple 100 line growable arena implementation, use that, avoid the heap entirely. Very quick and easy way to get a real windows program up and running that uses about 500kb of commit at baseline.You end up with only ntdll.dll, kernelbase.dll, and kernel32.dll loaded. Trying to eliminate any of these becomes pretty painful and you venture into the territory of weird tricks that are expensive to maintain.Dave's approach is a fun exercise though.
  • abcd_f
    The smallest meaningful program for MS-DOS was exactly 2 bytes: FA F4 That's CLI HLT, which effectively deadlocked the machine. Had to be saved as a .com fule obviously, not as an .exe.
  • rfgplk
    "smallest possible" is exactly one instruction; possibly 0xc3 [ret] or 0x90 [nop]; the problem lies in how you define "complete Windows application", because the answer really differs depending on if you want to make it ABI compliant. But there's nothing preventing you from creating a custom loader/executor that reads a pure binary file, maps it as exec and runs it.
  • delta_p_delta_x
    Interesting to bypass CRT and work directly against the Windows API. That said, these rely on USER.32.DLL and KERNEL32.DLL to do the majority of the heavy lifting.It's a bit like 'smallest hello world in assembly' but the code is just setting up the calling convention and then passing the zero-terminated character string into `write`. Cool, but that could be done a bit more straightforwardly in C, too. A lot of assembly (including in the linked repository) is book-keeping for the platform's calling convention.
  • haunter
    Meanwhile in the Unix world you can go as low as 45 bytes https://www.muppetlabs.com/~breadbox/software/tiny/teensy.ht...
  • ggerules
    Windows and assembly is a fun topic!Putting the search terms "Windows" and "assembly language" turns up all sort of books. The one that got me to initially explore the topic (from 1993).... [0]For a more up to date treatment of assembly and windows.... comes with source code for the IDE also. Ray Seyfarth's book [1].[0] Windows Assembly Language & Systems Programming: Object Oriented & Low-Level Systems Programming in Assembly Language for Windows 3.X[1] Introduction to 64 Bit Windows Assembly Language Programming: Fourth Edition ISBN-13: 978-1543138849, ISBN-10: 1543138845
  • WillAdams
    For more of the same (though I wish source was available) which actually does something useful, see the various small utilities athttps://www.grc.com/freepopular.htm
  • p0w3n3d
    Looks too kinky for me. WinAPI + C - okay. But not this
  • eggy
    I should try FASM to see if it produces a smaller size exe. COM files are small, but 16-bit DOS was the thing back in the day - 100H yeah and basically a memory dump.
  • hnea3ekp5i
    Appreciate you writing it up
  • drdexebtjl
    The developer, Dave Plummer, left Microsoft to develop and distribute malware and scams in the 90s. See previous thread at [1].Nowadays he spreads misinformation disguised as war stories from his time at Microsoft.[1]: https://news.ycombinator.com/item?id=39813625
  • taf2
    love this and it's timely as I think with AI more of my code will just be native assembly for example: https://github.com/taf2/tic-tac-toe my m series native assembly based tic tac toe windowed game... very portable too you just simply execute codex --yolo port my app to x y z host...