Need help?
<- Back

Comments (86)

  • creativeSlumber
    this looks pretty cool. since it curves the the 3d map, what would it look like when you are driving through downtown highrises? would the tops of the buildings clash into each other?what about steep uphill/downhill sections ?
  • tomgp
    First time I saw this idea was Berg's "Here and There" poster from 2009 (a year before Inception) though they acknowledge a bunch of earlier inspirations...https://berglondon.com/blog/2009/05/04/here-there-influences...
  • sd9
    This is a really good proof of concept. I would use this.Something about the moment of the turn itself isn’t working for me though. Just before the turn you have essentially no information about the route ahead, until after the turn is completed. This would make a sequence of consecutive turns difficult to navigate.
  • orbital-decay
    This looks pretty neat but also distracting and not very convenient. A useful follow mode should provide a view into the next several dozen seconds of road conditions. This projection forces road sections after sharp turns to go off screen, and does nothing to compensate for that (e.g. by rotating the view), so the distance and time of useful prediction changes constantly. Since you're already willing to give the driver nausea, consider unwrapping 90 degree turns into something more straight until they're close enough.
  • tantalor
    I see a whole new business category being born: Nausea as a Service!
  • leblancfg
    Great idea and demo. My main gripe when using Google Maps in the car is lack of information about the next turns — when do I change lanes, and to which one? This could be natively addressed here, especially if the blue navigation line was a little thinner and showed which lane(s) the driver needs to take.
  • jonash54
    A problem of open GeoData is very much their coverage and availability in the EU. While the countries and their survey offices are required to release high value datasets in standardized form, some simply don’t. In Germany we have 16 states and every one of them has their own standard and pipelines for generating that data, and everyone releases it differently. Take LiDAR: Bavaria should be distributing it through OpenData portals and is required to by the EU, but they simply ignore that and charge 8000€ for it. Building international or even EU wide geo-projects from OpenData like https://hillsha.de is difficult because of that, you never get full coverage.But as a tool for mapbuilders for small areas or planned tours i think this could be great
  • lacoolj
    Patent Pending?Any patent attorneys here know what exactly about this is "patent-able"?
  • vessenes
    This is cool. May I suggest that you make the standard deformation much less spherical? I do not get nauseous that easily and it made me a little nauseous, feeling like I was falling. I would not want to watch that while driving in a car. But 1/3 of the way from ‘flat’ to that would be super useful.
  • plumbees
    This is great but also i want to vomit
  • HighGodLoki
    That's almost perfect.Proposal: The use case is to inform the user of landmarks on the route before they need them, giving visual cues about the scenery.It's missing an early distortion along the direction of the turn though, each turn feels jarring and drops the useful spatial awareness aspect.
  • angiolillo
    Neat!It might be useful to be able to configure the map viewing angle at the top and bottom of the frame, perhaps even the degree of curvature between them.I say this because I wonder if a shallower gradient (slightly more top-down at the bottom and slightly more angled at the top) would be more understandable and familiar while providing almost as much information. Not as cool-looking, but potentially more useful as a real navigation aid.
  • SubiculumCode
    let's give drivers motion sickness isnt a good strategy, just my opinion.
  • camgitt
    gave me motion sickness in the turns, but i guess i should be looking at the real road
  • Kim_Bruning
    Patent Pending, In europe?TIL Software Patents are still totally a thing in Europe via a back door.
  • Orbify_Karsten
    Thanks for sharing! Building this in public, check my X for more updates! https://x.com/karshuit
  • kogus
    I don't really know why, but the thought of my (elderly) mother using this made me laugh almost as hard as the El Risitas guy[1]. I adore it, and it also should never ever be used in any car GPS scenario. It's far too distracting, and puts far too much emphasis on the places you are not going.I could see it being useful for a more exploratory style of map, however. Games like Pokemon Go come to mind as a place where this would be pretty cool.[1]https://www.youtube.com/watch?v=Fkk9DI-8el4
  • Coeur
    Beautiful perspective if you need to take a left in 500 meters. Not so great if you have to take a left in 3 kilometers because that would just not be visible.Now of course you could change the parameters so that the upper screen border is 3 kilometers. But normal standard perspective is even better, because it can show you up to infinity. The inherent concept here is that there is a cut-off at the top, and that there is always a lot of unnecessary stuff near you whizzing by to look at / dopamine kicks. So you would have to constantly look at the screen - instead of at the road.Navigon (among others) back in 2009 showed a perspective that balanced between showing the next junction and the next few kilometers. And leaving out anything unnecessary. I like that better. Example: https://www.notebookcheck.com/fileadmin/_processed_/csm_Garm...
  • efficax
    I've been playing video games for decades and this made me sick to my stomach almost immediately, but neat otherwise
  • andy99
    Very cool, after watching a minute it grew on me and I can see why the perspective is useful.My immediate thought is that this is what is would be like to drive in The Spindle in Neuromancer or any similar space environment that’s spinning for artificial gravity.
  • Zebfross
    Mine gets stuck at loading 90%.
  • recursive
    In the demo, the "Destination" and "Point of Interest" seem to be floating around randomly. I'd expect them to point out the things they're labeling, but their movement seems to bear little correlation to anything.
  • nnevatie
    Looks ok but easy to get lost literally into the weeds of the vegetation.
  • hexator
    A variant of this but taking place on an O'Neill Cylinder would be amazing. I've always been captivated by the idea of the horizon curving up in front of you.
  • Dansvidania
    Absolutely honest question: what is the advantage of this over a top view navigation with the orientation following the orientation of movement? Am I missing something?
  • arjie
    That was surprisingly nice. I get to see the far distance on the map. Something has to be done about turns, though. They’re far too whirly for me. Good demo!
  • Fraterkes
    Folded cities being primarily associated with Inception instead of ringworlds really shows you pr is everything.
  • prometheus1992
    Nice work! This sort of reminds me of a game I saw demo'd on HN about a year ago, where you could walk and talk to the people and do some tasks- the difference being - in that game the world felt like a convex sphere and here it is concave.
  • ourcat
    Nice. I'm loving seeing the increase in usage of Gaussian Splats these days.And it's getting so much easier to create them too.
  • jubilanti
    Is this supposed to be usable at all on Firefox Android?
  • SkepticalWhale
    Very cool. This would actually save me from those terrible times when the navigation tells me to turn, but not which lane is best for the next turn after that. Now I could visualize it clearly.That being said, it is a little dizzying to watch.
  • NDlurker
    At first I thought this was a cool gimmick, but this seems like it would be really helpful. You get to see the angle of the curve from the driver's perspective and the overhead view at the same time!
  • maqp
    looks cool.But estimating distances is hard, as is estimating road size. You can only plan one straight line ahead, and there's no "glance how many blocks before I make a left turn". Now it's "scan and process the entire straight terrain section with eyes recognizing crossings to get the count" Alternatively, I'll have to task switch all the time to it to not miss on the turn. Some hybrid map visual overlay that makes reading it at a glance easier would go a long way here.
  • maestroquirk
    Would love this for walking around nyc
  • dogscatstrees
    Spent 20 seconds on it.
  • Conscat
    I don't remember a map from the movie so I didn't know what to expect. Instantly I love this. I actually wish I could have this rather than street view in Google Maps.
  • anon
    undefined
  • d3rockk
    This would be an insane video game map.
  • j45
    This would look great on an iPad mini running as the vehicle display.And likely in most EVs.It's completely wild that they're trying to patent a visualization that already existed in multiple movies.
  • iJohnDoe
    Bad ass. Nicely done.
  • B1FF_PSUVM
    Does it come with barf bags, or at least a discount coupon?
  • lofaszvanitt
    Finally something new and shiny. Looks promising.
  • dreamcompiler
    Cute. Only runs at about 1fps on my 5yo LG phone but it's a miracle it runs at all.
  • idiotsecant
    This is pretty intuitive and useful, I think. I would suggest swapping to an angle equal to half the angle of the turn once your approach is within a certain distance, to show the user what is coming up around that turn. Frequently you need to turn then turn, so seeing 'ahead' a bit would be coolZero chance you can patent this though.
  • julienreszka
    What problem does it solve tho ?
  • mpalmer
    Very cool idea. I was on board until the first turn, then I just felt seasick.
  • ThouYS
    ok this is nice
  • nicwolff
    What the hell is "right drag"?
  • MagicMoonlight
    [dead]
  • huflungdung
    [dead]