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Comments (78)

  • NelsonMinar
    Wube is such a unique game studio. They do a lot of very solid technical work and look like they have fun doing it. I particularly appreciated their recent post about porting Factorio to ARM64. They had a business reason to do it but it's clear the team was mostly just curious about whether ARM64 was a viable gaming platform now. And then shared the results with us. They seem like fun hacker guys.https://www.factorio.com/blog/post/fff-446
  • mococa
    I love Factorio, but I can't play it - it's way too addictive. If I start on a Friday, I won't stop until Monday
  • mitxela
    Remember that Factorio does not release its 3D models. Everything in the game is a 2D render of a 3D model, which is why the game uses so much VRAM.
  • schobi
    Oh - but only touching them?I was hoping for an iteration of a factorio belt that could actually move!
  • Cieric
    I'm (hopefully) getting a G1X soon, so I think I'm going to put it to work printing this stuff out. I'm now excited for this as a use case and I kind of hope someone builds something to convert an existing factorio world into a 3d model, though it might be to big to actually print so maybe a way to take a section would be even better.
  • sdenton4
    Omg, this is so my jam...I'm looking forward to making a Factorio themed war game table. Star Wars Legion on the factory planet...
  • evv
    not me hoping for an official factorio board game
  • Sir_Twist
    Based on the title I thought this would be about adapting Factorio for touch controls, but this is way more interesting. The folks at Wube have such a unique sense of technical curiosity.
  • anon
    undefined
  • thendrill
    I love this <3 Wube should be the example the game industry follows
  • atemerev
    Real-world Factorio, aka composable manufacturing, aka "factories building drones building factories", aka universal constructor, is the next trillion dollar company.
  • Animats
    Now try to get a Factorio-Lego collaboration going.
  • breckenedge
    The factory must grow.
  • ill-ion
    This project looks simple until you realize how much engineering went into it.The original assets were never meant to be physical, so they had to completely re-engineer isometric tricks and floating geometry for 3D printing. Releasing the files instead of an expensive collector's edition is a classic Factorio move, and I personally love it. Now the community can remix these and build some awesome stuff that the original devs could never imagine. Awesome stuff!
  • lastscattering
    Fun thing about taking Factorio physical is that the game already has a real scale. A tile is a metre, that's what the km/h readouts for vehicles are based on. So a yellow belt moves at basically walking pace, and the engineer runs everywhere at about 30 km/h all day without getting tired. The mining drill that eats a whole ore patch is a 3x3m box.