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Comments (48)
- raldiBut the Japanese Contra was so much better! https://www.youtube.com/shorts/CiXzONyCDW0
- davesqueUnfortunately, I'm a bit concerned that cool labor of love hacker projects like this will become much less common now that Anthropic (and possibly soon others) is moving to restrict this kind of usage. Oh well, so much for cool fun stuff.
- shinryudbzIs the audio not supposed to work? I was hoping to hear the legendary tracks!
- msephtonA couple months ago I wrote about this kind of transcompilation hop-skip-jump: https://news.ycombinator.com/item?id=49643284I used it to get games written in Lua running on SNES and in my own language/engine running on Dreamcast, Wii, Web and more.
- gwbas1cOne of the things that I'm curious about: How easy / hard is it to use the same NES game with higher resolution / color graphics, and sample-based sound?Are there any emulators out there that let you swap in higher resolution assets so a game can be freshened without a complete port?
- sfblahNo sound and the a and b buttons should be the other direction (a is to the right of b) on the keyboard.
- pmarreckWhere's the sound? You can likely ask AI to emulate the sound hardware with WASM!
- egonschieleContra is my favorite game of all time so this is a real treat, and the co-op idea is fantastic. Not to be greedy, but how hard would it be to add music? :)
- BSPtreeCool, how did you build the multiplayer mode? And how much AI was used?
- DweditAll that work and then somehow transposing the A and B keys at the very end.
- erictheguyNostalgic!! Took me a few tries to beat the first level haha
- pxxNo controller support?
- gosenthanks for bringing back my childhood memories!
- einpoklumMost of the keys aren't working for me in Firefox though :-(
- jasonlotitoWhenever I see a game that uses the arrow keys and doesn't offer WASD as well, I can't help but see a game written by a non-gamer. I consider these fundamentals, and a shibboleth of whether I should care.
- smjy_studio[flagged]